Constructors
constructor
- new RNG(seed): RNG
Returns RNG
Properties
index
index: number = 0
Accessors
seed
- get seed(): number
Returns number
- set seed(value): void
Returns void
Methods
clone
- clone(): RNG
Returns RNG
next
- next(): number
Returns number
nextFloat
- nextFloat(): number
Returns number
shuffleArray
- shuffleArray<T>(array): T
Returns T
updateFromIndex
- updateFromIndex(index): void
Returns void