Constructors
constructor
- new RNG(seed): RNG
 Returns RNG
 Properties
index
index: number = 0
 Accessors
seed
- get seed(): number
 Returns number
- set seed(value): void
 Returns void
 Methods
clone
- clone(): RNG
 Returns RNG
next
- next(): number
 Returns number
nextFloat
- nextFloat(): number
 Returns number
shuffleArray
- shuffleArray<T>(array): T
 Returns T
updateFromIndex
- updateFromIndex(index): void
 Returns void