Constructors
constructor
- new Board(options): Board
Properties
state
Accessors
buffer
- get buffer(): number
Returns number
- set buffer(value): void
Returns void
fullHeight
- get fullHeight(): number
Returns number
height
- get height(): number
Returns number
- set height(value): void
Returns void
perfectClear
- get perfectClear(): boolean
Returns boolean
width
- get width(): number
Returns number
- set width(value): void
Returns void
Methods
add
- add(...blocks): void
Returns void
clearLines
- clearLines(): {
garbageCleared: number;
lines: number;
} Returns {
garbageCleared: number;
lines: number;
}
garbageCleared: number
lines: number
insertGarbage
- insertGarbage(__namedParameters): void
Parameters
- __namedParameters: {
amount: number;
column: number;
size: number;
}amount: number
column: number
size: number
Returns void