Fired immediately after garbage is cancelled.
The amount of garbage that was cancelled
The garbage's interaction id
The width of the would-be garbage
Fired when garbage is confirmed (interaction_confirm ige). This starts the cancel timer (usually 20 frames)
The frame to start timer at
The sender's game id
The garbage's interaction id
Fired when garbage is recieved, immediately after it is added to the garbage queue
The amount added to the garbage queue after passthrough canceling
The garbage's interaction id
The original amount recieved before passthrough cancelling
Fired immediately after garbage is tanked.
The height of the garbage column
The garbage's spawn column (0-indexed)
The garbage's interaction id
The width of the garbage column
Fired whenever a new set of pieces is added to the queue.
Fired whenever a piece locks.