party.members
party.members: any[]
room.chat
room.chat: { content: string; content_safe: string; pinned: boolean; system: boolean; user: { _id: string; role: Role; supporter: boolean; supporter_tier: number; username: string; verified: boolean; }; } room.chat.clear
room.chat.clear: void
room.chat.delete
room.chat.delete: {
purge: string;
uid: string;
}
room.chat.gift
room.chat.gift: {
months: number;
sender: number;
target: number;
}
Type declaration
months: number
sender: number
target: number
room.join
room.join: {
banner: null;
id: string;
silent: boolean;
}
room.kick
room.kick: "hostkick" | "hostban"
room.leave
room.leave: {
id: string;
}
room.player.add
room.player.remove
room.player.remove: string
room.update
room.update: { auto: Autostart; creator: string; id: string; info: {}; match: Match; name: string; name_safe: string; options: Options; owner: string; players: Player[]; public: boolean; state: State; topic: {}; type: "custom"; } room.update.auto
room.update.auto: { enabled: boolean; maxtime: number; status: State; time: number; } room.update.bracket
room.update.bracket: { bracket: Bracket; uid: string; } room.update.host
room.update.host: string
Fires when a single user's chat messages are deleted