party.members
party.members: any[]
room.chat
room.chat: {     content: string;     content_safe: string;     pinned: boolean;     system: boolean;     user: {         _id: string;         role: Role;         supporter: boolean;         supporter_tier: number;         username: string;         verified: boolean;     }; } room.chat.clear
room.chat.clear: void
room.chat.delete
room.chat.delete: { 
    purge: string; 
    uid: string; 
}
room.chat.gift
room.chat.gift: { 
    months: number; 
    sender: number; 
    target: number; 
}
Type declaration
months: number
sender: number
target: number
room.join
room.join: { 
    banner: null; 
    id: string; 
    silent: boolean; 
}
room.kick
room.kick: "hostkick" | "hostban"
room.leave
room.leave: { 
    id: string; 
}
room.player.add
room.player.remove
room.player.remove: string
room.update
room.update: {     auto: Autostart;     creator: string;     id: string;     info: {};     match: Match;     name: string;     name_safe: string;     options: Options;     owner: string;     players: Player[];     public: boolean;     state: Types.Room.State;     topic: {};     type: "custom"; } room.update.auto
room.update.auto: {     enabled: boolean;     maxtime: number;     status: Types.Room.State;     time: number; } room.update.bracket
room.update.bracket: {     bracket: Bracket;     uid: string; } room.update.host
room.update.host: string
Fires when a single user's chat messages are deleted