btb
btb: number
btbpower
btbpower: number
clears
clears: {
allclear: number;
doubles: number;
minitspindoubles: number;
minitspinquads: number;
minitspins: number;
minitspinsingles: number;
minitspintriples: number;
pentas: number;
quads: number;
realtspins: number;
singles: number;
triples: number;
tspindoubles: number;
tspinpentas: number;
tspinquads: number;
tspinsingles: number;
tspintriples: number;
}
combo
combo: number
combopower
combopower: number
finesse
finesse: {
combo: number;
faults: number;
perfectpieces: number;
}
garbage
garbage: {
attack: number;
cleared: number;
maxspike: number;
maxspike_nomult: number;
received: number;
sent: number;
sent_nomult: number;
}
holds
holds: number
inputs
inputs: number
kills
kills: number
level
level: number
level_lines
level_lines: number
level_lines_needed
level_lines_needed: number
lines
lines: number
piecesplaced
piecesplaced: number
score
score: number
topbtb
topbtb: number
topcombo
topcombo: number
tspins
tspins: number
zenith
zenith: {
altitude: number;
avgrankpts: number;
floor: number;
peakrank: number;
rank: number;
revives: number;
revivesMaxOfBoth: number;
revivesTotal: number;
speedrun: boolean;
speedrun_seen: boolean;
splits: number[];
targetingfactor: number;
targetinggrace: number;
totalbonus: number;
}
zenlevel
zenlevel: number
zenprogress
zenprogress: number