interface SetConfig {
    allowAnonymous: boolean;
    allowUnranked: boolean;
    autoStart: number;
    forceRequireXPToChat: boolean;
    gamebgm: string;
    match: {
        ft: number;
        gamemode: GameMode;
        modename: string;
        wb: number;
    };
    name: string;
    options: {
        allclear_b2b: number;
        allclear_garbage: number;
        allclears: boolean;
        allow_harddrop: boolean;
        allow180: boolean;
        are: number;
        b2bchaining: boolean;
        b2bcharging: boolean;
        bagtype: BagType;
        boardheight: number;
        boardwidth: number;
        clutch: boolean;
        combotable: ComboTable;
        display_hold: boolean;
        display_next: boolean;
        display_shadow: boolean;
        g: number;
        garbageabsolutecap: number;
        garbageare: number;
        garbageattackcap: number;
        garbageblocking: string;
        garbagecap: number;
        garbagecapincrease: number;
        garbagecapmax: number;
        garbageentry: string;
        garbageincrease: number;
        garbagemargin: number;
        garbagemultiplier: number;
        garbagephase: number;
        garbagequeue: boolean;
        garbagespecialbonus: boolean;
        garbagespeed: number;
        garbagetargetbonus: string;
        gincrease: number;
        gmargin: number;
        infinitemovement: boolean;
        kickset:
            | "none"
            | "SRS"
            | "SRS+"
            | "SRS-X"
            | "TETRA-X"
            | "NRS"
            | "ARS"
            | "ASC";
        lineclear_are: number;
        lockresets: number;
        locktime: number;
        manual_allowed: boolean;
        messiness_change: number;
        messiness_inner: number;
        messiness_nosame: boolean;
        messiness_timeout: number;
        nextcount: number;
        nolockout: boolean;
        openerphase: number;
        passthrough: Passthrough;
        presets: Preset;
        room_handling: boolean;
        room_handling_arr: number;
        room_handling_das: number;
        room_handling_sdf: number;
        roundmode: string;
        spinbonuses: SpinBonuses;
        stock: number;
        usebombs: boolean;
    };
    useBestRankAsLimit: boolean;
    userLimit: number;
    userRankLimit: string;
}

Properties

allowAnonymous: boolean
allowUnranked: boolean
autoStart: number
forceRequireXPToChat: boolean
gamebgm: string
match: {
    ft: number;
    gamemode: GameMode;
    modename: string;
    wb: number;
}
name: string
options: {
    allclear_b2b: number;
    allclear_garbage: number;
    allclears: boolean;
    allow_harddrop: boolean;
    allow180: boolean;
    are: number;
    b2bchaining: boolean;
    b2bcharging: boolean;
    bagtype: BagType;
    boardheight: number;
    boardwidth: number;
    clutch: boolean;
    combotable: ComboTable;
    display_hold: boolean;
    display_next: boolean;
    display_shadow: boolean;
    g: number;
    garbageabsolutecap: number;
    garbageare: number;
    garbageattackcap: number;
    garbageblocking: string;
    garbagecap: number;
    garbagecapincrease: number;
    garbagecapmax: number;
    garbageentry: string;
    garbageincrease: number;
    garbagemargin: number;
    garbagemultiplier: number;
    garbagephase: number;
    garbagequeue: boolean;
    garbagespecialbonus: boolean;
    garbagespeed: number;
    garbagetargetbonus: string;
    gincrease: number;
    gmargin: number;
    infinitemovement: boolean;
    kickset:
        | "none"
        | "SRS"
        | "SRS+"
        | "SRS-X"
        | "TETRA-X"
        | "NRS"
        | "ARS"
        | "ASC";
    lineclear_are: number;
    lockresets: number;
    locktime: number;
    manual_allowed: boolean;
    messiness_change: number;
    messiness_inner: number;
    messiness_nosame: boolean;
    messiness_timeout: number;
    nextcount: number;
    nolockout: boolean;
    openerphase: number;
    passthrough: Passthrough;
    presets: Preset;
    room_handling: boolean;
    room_handling_arr: number;
    room_handling_das: number;
    room_handling_sdf: number;
    roundmode: string;
    spinbonuses: SpinBonuses;
    stock: number;
    usebombs: boolean;
}
useBestRankAsLimit: boolean
userLimit: number
userRankLimit: string