btb
btb: number
clears
clears: { 
    allclear: number; 
    doubles: number; 
    minitspindoubles: number; 
    minitspins: number; 
    minitspinsingles: number; 
    pentas: number; 
    quads: number; 
    realtspins: number; 
    singles: number; 
    triples: number; 
    tspindoubles: number; 
    tspinpentas: number; 
    tspinquads: number; 
    tspinsingles: number; 
    tspintriples: number; 
}
combo
combo: number
currentbtbchainpower
currentbtbchainpower: number
currentcombopower
currentcombopower: number
finalTime
finalTime: number
finesse
finesse: { 
    combo: number; 
    faults: number; 
    perfectpieces: number; 
}
gametype
gametype: string
garbage
garbage: { 
    attack: number; 
    cleared: number; 
    received: number; 
    sent: number; 
}
holds
holds: number
inputs
inputs: number
kills
kills: number
level
level: number
level_lines
level_lines: number
level_lines_needed
level_lines_needed: number
lines
lines: number
piecesplaced
piecesplaced: number
score
score: number
seed
seed: number
time
time: { 
    frameoffset: number; 
    locked: boolean; 
    prev: number; 
    start: number; 
    zero: boolean; 
}
topbtb
topbtb: number
topcombo
topcombo: number
tspins
tspins: number
zenlevel
zenlevel: number
zenprogress
zenprogress: number