btb
btb: number
clears
clears: {
allclear: number;
doubles: number;
minitspindoubles: number;
minitspins: number;
minitspinsingles: number;
pentas: number;
quads: number;
realtspins: number;
singles: number;
triples: number;
tspindoubles: number;
tspinpentas: number;
tspinquads: number;
tspinsingles: number;
tspintriples: number;
}
combo
combo: number
currentbtbchainpower
currentbtbchainpower: number
currentcombopower
currentcombopower: number
finalTime
finalTime: number
finesse
finesse: {
combo: number;
faults: number;
perfectpieces: number;
}
gametype
gametype: string
garbage
garbage: {
attack: number;
cleared: number;
received: number;
sent: number;
}
holds
holds: number
inputs
inputs: number
kills
kills: number
level
level: number
level_lines
level_lines: number
level_lines_needed
level_lines_needed: number
lines
lines: number
piecesplaced
piecesplaced: number
score
score: number
seed
seed: number
time
time: {
frameoffset: number;
locked: boolean;
prev: number;
start: number;
zero: boolean;
}
topbtb
topbtb: number
topcombo
topcombo: number
tspins
tspins: number
zenlevel
zenlevel: number
zenprogress
zenprogress: number